Experiences

R&D Engineer at Take-Two Dynamixyz

March 2025 – present

I am currently working on developing next-gen facial rigs for video games.

Post-Doctoral Researcher at INSA Rennes

April 2024 – December 2024

I completed and published final PhD milestones.

Virtual Reality Engineer at IRISA

December 2020 – March 2021

I developed immersive 3D scenes to showcase real-time physics simulations using SOFA in Immersia.

Intern at InterDigital

March 2020 – September 2020

I worked on the automatic creation of 3D facial caricatures. It was a fun and exploratory subject that helped me break into computer graphics research.

Intern at ONHYS

June 2019 – September 2019

I developped visual features for OHNYS One crowd simulation software. This includes graph visualization and crowd rendering.

Intern at Inria & LOUSTIC

June 2018 – September 2018

I worked on making software to collect data for human-computer interaction understanding.

Education

Engineer Student at ESIR

2015 – 2020

Computer Science, Computer Vision & Graphics option.

Teaching

Computer Graphics praticals at INSA Rennes

2021 – 2024

Modeling, rendering and animation in C++/OpenGL.